![]() Slower under interpreter but still totally. Perfect under Dynarec, works perfectly with FL and FS off, if not a little too fast. The integer scaler includes a slight drop in visual quality, but it's minor and well worth it for me. The game will loop (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes at title screen and cannot be pressed start. ![]() I don't know when that showed up, but I definitely saw a speed improvement! With that, and overclocked to 800mhz, I rarely see slowdowns-for the most part Spyro 3 now plays really really smoothly. the games were running smoothly on the older and slower computer, but after i transferred everything to the new computer even with normal fps the game is running at least 5x faster than what it should be. Jumping Flash and Speed Punks (Speed Freaks in the UK) in particular are much more playable now and don't need fiddling with the frameskip.Īlso, everybody, in case you hadn't noticed: one of the screen scalers is "integer 4:3". as the title states, my games are running a lot faster than normal. ![]() All the other effects (as the shots, the characters sounds, the ambiental sounds) are okay, but the problem is the damn OST (I tried 'Async' in 'Syncronizing mode' in Sound Plugin but didnt worked). That is, rather than being a mode displayed in the title bar or having to judge game speed, a user can directly say 'my hand is on turbo' or 'my hand is off turbo'. It will sound stupid but I have problems with the music of the game. I'm pleased to confirm that r9 fixes the Spyro 1 rising air currents graphics glitch! Should make Beast Masters World much more pleasant to play. on commented More well-defined on/off state. (Don't remember if it's glitchy in Spyro 1 too, but it wouldn't surprise me.) Best to just skip it-personally this doesn't impact my enjoyment of the game, I always skip the audio and cutscenes anyway. Click to expand.Yes, the audio for cutscenes and long conversations with NPCs on Spyro 2 and 3 is glitchy. ![]()
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